22 lines
794 B
C#
22 lines
794 B
C#
using Content.Server.Zombies;
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using Content.Shared.EntityEffects;
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using Robust.Shared.Prototypes;
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using Content.Shared.Zombies;
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namespace Content.Server.EntityEffects.Effects;
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public sealed partial class CauseZombieInfection : EntityEffect
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{
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protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
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=> Loc.GetString("reagent-effect-guidebook-cause-zombie-infection", ("chance", Probability));
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// Adds the Zombie Infection Components
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public override void Effect(EntityEffectBaseArgs args)
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{
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var entityManager = args.EntityManager;
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entityManager.EnsureComponent<ZombifyOnDeathComponent>(args.TargetEntity);
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entityManager.EnsureComponent<PendingZombieComponent>(args.TargetEntity);
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}
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}
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