6
2025-08-05 10:00:54 +03:00

9 lines
265 B
C#

using Content.Shared.Roles;
using Robust.Shared.Player;
using Robust.Shared.Prototypes;
namespace Content.Server.GameTicking.Events;
[ByRefEvent]
public readonly record struct GetDisallowedJobsEvent(ICommonSession Player, HashSet<ProtoId<JobPrototype>> Jobs);