6
2025-08-05 10:00:54 +03:00

26 lines
698 B
C#

using Content.Server.StationEvents.Events;
using Robust.Shared.Map;
using Robust.Shared.Prototypes;
namespace Content.Server.StationEvents.Components;
/// <summary>
/// Component for spawning antags in space around a station.
/// Requires <c>AntagSelectionComponent</c>.
/// </summary>
[RegisterComponent, Access(typeof(SpaceSpawnRule))]
public sealed partial class SpaceSpawnRuleComponent : Component
{
/// <summary>
/// Distance that the entity spawns from the station's half AABB radius
/// </summary>
[DataField]
public float SpawnDistance = 20f;
/// <summary>
/// Location that was picked.
/// </summary>
[DataField]
public MapCoordinates? Coords;
}