20 lines
533 B
C#
20 lines
533 B
C#
using Content.Shared.Damage;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Fax.Components;
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/// <summary>
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/// A fax component which stores a damage specifier for attempting to fax a mob.
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/// </summary>
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[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
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public sealed partial class FaxecuteComponent : Component
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{
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/// <summary>
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/// Type of damage dealt when entity is faxecuted.
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/// </summary>
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[DataField(required: true), AutoNetworkedField]
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public DamageSpecifier Damage = new();
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}
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