6
2025-08-05 10:00:54 +03:00

13 lines
332 B
C#

namespace Content.Shared.Parallax.Biomes.Layers;
/// <summary>
/// Handles actual objects such as decals and entities.
/// </summary>
public partial interface IBiomeWorldLayer : IBiomeLayer
{
/// <summary>
/// What tiles we're allowed to spawn on, real or biome.
/// </summary>
List<string> AllowedTiles { get; }
}