6
2025-08-05 10:00:54 +03:00

13 lines
371 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Smoking;
/// <summary>
/// Marker component used to track active burning objects.
/// </summary>
/// <remarks>
/// Right now only smoking uses this, but flammable could use it as well in the future.
/// </remarks>
[RegisterComponent, NetworkedComponent]
public sealed partial class BurningComponent : Component;