22 lines
670 B
C#
22 lines
670 B
C#
using Content.Shared.Storage.Components;
|
|
using Content.Shared.Storage.Events;
|
|
|
|
namespace Content.Shared.Storage.EntitySystems;
|
|
|
|
public sealed class StoreAfterFailedInteractSystem : EntitySystem
|
|
{
|
|
[Dependency] private readonly SharedStorageSystem _storage = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
base.Initialize();
|
|
|
|
SubscribeLocalEvent<StoreAfterFailedInteractComponent, StorageInsertFailedEvent>(OnStorageInsertFailed);
|
|
}
|
|
|
|
private void OnStorageInsertFailed(Entity<StoreAfterFailedInteractComponent> ent, ref StorageInsertFailedEvent args)
|
|
{
|
|
_storage.PlayerInsertHeldEntity(args.Storage, args.Player);
|
|
}
|
|
}
|