6
2025-08-05 10:00:54 +03:00

8 lines
252 B
C#

namespace Content.Shared.Weapons.Melee.Events;
/// <summary>
/// Event raised on the user after attacking with a melee weapon, regardless of whether it hit anything.
/// </summary>
[ByRefEvent]
public record struct MeleeAttackEvent(EntityUid Weapon);