69 lines
2.6 KiB
C#
69 lines
2.6 KiB
C#
using Content.Client._Horizon.WorldItem;
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using Content.Shared.Light;
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using Content.Shared.PDA;
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using Robust.Client.GameObjects;
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namespace Content.Client.PDA;
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public sealed class PdaVisualizerSystem : VisualizerSystem<PdaVisualsComponent>
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{
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[Dependency] private readonly WorldItemSystem _worldItemSystem = null!;
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protected override void OnAppearanceChange(EntityUid uid, PdaVisualsComponent comp, ref AppearanceChangeEvent args)
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{
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if (args.Sprite == null)
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return;
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// _HORIZON STARTS
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if (AppearanceSystem.TryGetData<string>(uid, PdaVisuals.PdaType, out var pdaType, args.Component))
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{
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if (_worldItemSystem.GetWorldState(uid, out var prefix, out _))
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args.Sprite.LayerSetState(PdaVisualLayers.Base, pdaType + prefix);
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else
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args.Sprite.LayerSetState(PdaVisualLayers.Base, pdaType);
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}
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if (AppearanceSystem.TryGetData<bool>(uid,
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UnpoweredFlashlightVisuals.LightOn,
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out var isFlashlightOn,
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args.Component))
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{
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var layer = args.Sprite.LayerMapGet(PdaVisualLayers.Flashlight);
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if (_worldItemSystem.GetWorldState(uid, out var prefix, out var defaultStates))
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{
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args.Sprite.LayerSetState(PdaVisualLayers.Flashlight, defaultStates[layer] + prefix);
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args.Sprite.LayerSetVisible(PdaVisualLayers.Flashlight, isFlashlightOn);
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}
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else if (defaultStates is not null)
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{
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args.Sprite.LayerSetState(PdaVisualLayers.Flashlight, defaultStates[layer]);
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args.Sprite.LayerSetVisible(PdaVisualLayers.Flashlight, isFlashlightOn);
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}
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}
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// ReSharper disable once InvertIf
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if (AppearanceSystem.TryGetData<bool>(uid, PdaVisuals.IdCardInserted, out var isCardInserted, args.Component))
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{
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var layer = args.Sprite.LayerMapGet(PdaVisualLayers.IdLight);
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if (_worldItemSystem.GetWorldState(uid, out var prefix, out var defaultStates))
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{
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args.Sprite.LayerSetState(PdaVisualLayers.IdLight, defaultStates[layer] + prefix);
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args.Sprite.LayerSetVisible(PdaVisualLayers.IdLight, isCardInserted);
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}
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else if (defaultStates is not null)
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{
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args.Sprite.LayerSetState(PdaVisualLayers.IdLight, defaultStates[layer]);
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args.Sprite.LayerSetVisible(PdaVisualLayers.IdLight, isCardInserted);
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}
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}
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// _HORIZON ENDS
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}
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public enum PdaVisualLayers : byte
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{
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Base,
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Flashlight,
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IdLight,
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}
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}
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