6
2025-12-13 13:46:17 +03:00

24 lines
607 B
C#

using Content.Server.Administration.Notes;
using Content.Server.Database;
using Content.Server.Discord;
using Content.Shared.CCVar;
using Robust.Server;
using Robust.Server.Player;
using Robust.Shared.Enums;
using Robust.Shared.Configuration;
using Robust.Shared.Network;
using Robust.Shared.Player;
using System.Linq;
namespace Content.Server.Administration.Managers;
/// <summary>
/// This manager sends a webhook notification whenever a player with an active
/// watchlist joins the server.
/// </summary>
public interface IWatchlistWebhookManager
{
void Initialize();
void Update();
}