6
2025-12-13 13:46:17 +03:00

13 lines
343 B
C#

using Content.Server.Nutrition.EntitySystems;
namespace Content.Server.Nutrition.Components;
/// <summary>
/// This component allows NPC mobs to eat food with BadFoodComponent.
/// See MobMouseAdmeme for usage.
/// </summary>
[RegisterComponent, Access(typeof(FoodSystem))]
public sealed partial class IgnoreBadFoodComponent : Component
{
}