6
2025-12-13 13:46:17 +03:00

18 lines
608 B
C#

using Content.Server.Thief.Systems;
using Robust.Shared.Audio;
namespace Content.Server.Thief.Components;
/// <summary>
/// working together with StealAreaComponent, allows the thief to count objects near the beacon as stolen when setting up.
/// </summary>
[RegisterComponent, Access(typeof(ThiefBeaconSystem))]
public sealed partial class ThiefBeaconComponent : Component
{
[DataField]
public SoundSpecifier LinkSound = new SoundPathSpecifier("/Audio/Machines/high_tech_confirm.ogg");
[DataField]
public SoundSpecifier UnlinkSound = new SoundPathSpecifier("/Audio/Machines/beep.ogg");
}