6
2025-12-13 13:46:17 +03:00

23 lines
579 B
C#

using Robust.Shared.Prototypes;
namespace Content.Shared.Gibbing.Components;
/// <summary>
/// Gibs an entity on round end.
/// </summary>
[RegisterComponent]
public sealed partial class GibOnRoundEndComponent : Component
{
/// <summary>
/// If the entity has all these objectives fulfilled they won't be gibbed.
/// </summary>
[DataField]
public HashSet<EntProtoId> PreventGibbingObjectives = new();
/// <summary>
/// Entity to spawn when gibbed. Can be used for effects.
/// </summary>
[DataField]
public EntProtoId? SpawnProto;
}