6
2025-12-13 13:46:17 +03:00

13 lines
301 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.IconSmoothing;
/// <summary>
/// Applies an edge sprite to <see cref="IconSmoothComponent"/> for non-smoothed directions.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class SmoothEdgeComponent : Component
{
}