6
2025-12-13 13:46:17 +03:00

27 lines
1022 B
C#

// Frontier: restored upgradeable machine parts.
using Content.Shared.Construction.Prototypes;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Construction.Components
{
[RegisterComponent, NetworkedComponent]
public sealed partial class MachinePartComponent : Component
{
[DataField("part", required: true)]
public ProtoId<MachinePartPrototype> PartType { get; private set; } = default!; // Frontier: used ProtoId explicitly
[ViewVariables(VVAccess.ReadWrite)]
[DataField("rating")]
public int Rating { get; private set; } = 1;
/// <summary>
/// This number is used in tests to ensure that you can't use high quality machines for arbitrage. In
/// principle there is nothing wrong with using higher quality parts, but you have to be careful to not
/// allow them to be put into a lathe or something like that.
/// </summary>
public const int MaxRating = 4;
}
}