6
StarHorizon_Public/Content.Client/Effects/EffectVisualizerSystem.cs
2025-11-07 12:32:48 +03:00

18 lines
466 B
C#

using Robust.Client.Animations;
using Robust.Client.GameObjects;
namespace Content.Client.Effects;
public sealed class EffectVisualizerSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<EffectVisualsComponent, AnimationCompletedEvent>(OnEffectAnimComplete);
}
private void OnEffectAnimComplete(EntityUid uid, EffectVisualsComponent component, AnimationCompletedEvent args)
{
QueueDel(uid);
}
}