6
StarHorizon_Public/Content.Client/Overlays/BlackAndWhiteOverlaySystem.cs
2025-11-07 12:32:48 +03:00

34 lines
831 B
C#

using Content.Shared.Inventory.Events;
using Content.Shared.Overlays;
using Robust.Client.Graphics;
namespace Content.Client.Overlays;
public sealed partial class BlackAndWhiteOverlaySystem : EquipmentHudSystem<BlackAndWhiteOverlayComponent>
{
[Dependency] private readonly IOverlayManager _overlayMan = default!;
private BlackAndWhiteOverlay _overlay = default!;
public override void Initialize()
{
base.Initialize();
_overlay = new();
}
protected override void UpdateInternal(RefreshEquipmentHudEvent<BlackAndWhiteOverlayComponent> component)
{
base.UpdateInternal(component);
_overlayMan.AddOverlay(_overlay);
}
protected override void DeactivateInternal()
{
base.DeactivateInternal();
_overlayMan.RemoveOverlay(_overlay);
}
}