6
StarHorizon_Public/Content.Client/_NC/Radio/UI/HandheldRadioBoundUserInterface.cs
2025-11-07 12:32:48 +03:00

63 lines
1.5 KiB
C#

using Content.Shared._NC.Radio;
using JetBrains.Annotations;
using Robust.Client.GameObjects;
namespace Content.Client._NC.Radio.UI;
[UsedImplicitly]
public sealed class HandheldRadioBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private HandheldRadioMenu? _menu;
public HandheldRadioBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = new();
_menu.OnMicPressed += enabled =>
{
SendMessage(new ToggleHandheldRadioMicMessage(enabled));
};
_menu.OnSpeakerPressed += enabled =>
{
SendMessage(new ToggleHandheldRadioSpeakerMessage(enabled));
};
_menu.OnFrequencyChanged += frequency =>
{
if (int.TryParse(frequency.Trim(), out var intFreq) && intFreq > 0)
SendMessage(new SelectHandheldRadioFrequencyMessage(intFreq));
else
SendMessage(new SelectHandheldRadioFrequencyMessage(-1)); // Query the current frequency
};
_menu.OnClose += Close;
_menu.OpenCentered();
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Close();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
if (state is not HandheldRadioBoundUIState msg)
return;
_menu?.Update(msg);
}
}