6
2025-11-07 12:32:48 +03:00

59 lines
1.9 KiB
C#

using Content.Shared.Chemistry;
using Content.Shared.Xenoarchaeology.Artifact.Components;
using Content.Shared.Xenoarchaeology.Artifact.XAT.Components;
namespace Content.Shared.Xenoarchaeology.Artifact.XAT;
/// <summary>
/// System for xeno artifact trigger that requires some chemical reagent.
/// </summary>
public sealed class XATReactiveSystem : BaseXATSystem<XATReactiveComponent>
{
/// <inheritdoc/>
public override void Initialize()
{
base.Initialize();
XATSubscribeDirectEvent<ReactionEntityEvent>(OnReaction);
}
private void OnReaction(Entity<XenoArtifactComponent> artifact, Entity<XATReactiveComponent, XenoArtifactNodeComponent> node, ref ReactionEntityEvent args)
{
var reactiveTriggerComponent = node.Comp1;
if (!reactiveTriggerComponent.ReactionMethods.Contains(args.Method))
return;
if (args.ReagentQuantity.Quantity < reactiveTriggerComponent.MinQuantity)
return;
if (!reactiveTriggerComponent.Reagents.Contains(args.Reagent.ID))
return;
if (reactiveTriggerComponent.ReactiveGroups?.Count > 0 && !ReagentHaveReactiveGroup(args, reactiveTriggerComponent))
return;
Trigger(artifact, node);
}
private static bool ReagentHaveReactiveGroup(ReactionEntityEvent args, XATReactiveComponent reactiveTriggerComponent)
{
var reactiveReagentEffectEntries = args.Reagent.ReactiveEffects;
if (reactiveReagentEffectEntries == null)
{
return false;
}
var reactiveGroups = reactiveTriggerComponent.ReactiveGroups;
foreach(var reactiveGroup in reactiveGroups)
{
if (reactiveReagentEffectEntries.TryGetValue(reactiveGroup, out var effectEntry)
&& effectEntry.Methods?.Contains(args.Method) == true)
{
return true;
}
}
return false;
}
}