6
2026-01-24 12:49:55 +03:00

23 lines
607 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Radio.Components;
/// <summary>
/// Append the intercom UI as a added verb
/// </summary>
[RegisterComponent]
public sealed partial class ShuttleIntercomComponent : Component
{
/// <summary>
/// If true, appends the name of the station to any message sent over the console.
/// </summary>
[DataField]
public bool AppendName = false;
/// <summary>
/// If non-null, replaces the name of the station with the given string when sending messages.
/// </summary>
[DataField]
public string? OverrideName = null;
}