23 lines
607 B
C#
23 lines
607 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Radio.Components;
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/// <summary>
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/// Append the intercom UI as a added verb
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/// </summary>
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[RegisterComponent]
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public sealed partial class ShuttleIntercomComponent : Component
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{
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/// <summary>
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/// If true, appends the name of the station to any message sent over the console.
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/// </summary>
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[DataField]
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public bool AppendName = false;
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/// <summary>
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/// If non-null, replaces the name of the station with the given string when sending messages.
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/// </summary>
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[DataField]
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public string? OverrideName = null;
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}
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