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StarHorizon_Public/Content.Shared/Silicons/Laws/Components/SiliconLawUpdaterComponent.cs
2026-01-24 12:49:55 +03:00

18 lines
490 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Silicons.Laws.Components;
/// <summary>
/// Whenever an entity is inserted with silicon laws it will update the relevant entity's laws.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class SiliconLawUpdaterComponent : Component
{
/// <summary>
/// Entities to update
/// </summary>
[DataField(required: true)]
public ComponentRegistry Components;
}