24 lines
664 B
C#
24 lines
664 B
C#
using Content.Shared.Alert;
|
|
using Robust.Shared.GameStates;
|
|
using Robust.Shared.Prototypes;
|
|
using Content.Shared._NF.Clothing.EntitySystems;
|
|
|
|
namespace Content.Shared._NF.Clothing.Components;
|
|
|
|
/// <summary>
|
|
/// This is used for clothing that makes an entity weightless when worn.
|
|
/// </summary>
|
|
[RegisterComponent, NetworkedComponent]
|
|
[Access(typeof(SharedNFMoonBootsSystem))]
|
|
public sealed partial class NFMoonBootsComponent : Component
|
|
{
|
|
[DataField]
|
|
public ProtoId<AlertPrototype> MoonBootsAlert = "MoonBoots";
|
|
|
|
/// <summary>
|
|
/// Slot the clothing has to be worn in to work.
|
|
/// </summary>
|
|
[DataField]
|
|
public string Slot = "shoes";
|
|
}
|