6
2026-01-24 12:49:55 +03:00

29 lines
665 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared._NF.Weapons.Components;
/// <summary>
/// Holds details for a given weapon.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class NFWeaponDetailsComponent : Component
{
/// <summary>
/// Who manufactured this weapon?
/// </summary>
[DataField]
public LocId? Manufacturer;
/// <summary>
/// What color should the manufacturer be printed in?
/// </summary>
[DataField]
public Color ManufacturerColor = Color.LightBlue;
/// <summary>
/// What class of weapon is this?
/// </summary>
[DataField]
public LocId? Class;
}